cheshirekow
v0.1.0
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#include <mpblocks/dubins/kd_tree/Nearest.h>
Public Types | |
typedef Distance< Scalar > | Distance_t |
typedef Traits< Scalar >::HyperRect | HyperRect_t |
typedef Traits< Scalar >::Node | Node_t |
typedef Eigen::Matrix< Scalar, 3, 1 > | Point |
Public Types inherited from mpblocks::kd_tree::NearestSearchIface< Traits< Scalar > > | |
typedef Traits< Scalar >::Format_t | Format_t |
typedef Traits< Scalar >::HyperRect | HyperRect_t |
typedef Traits< Scalar >::Node | Node_t |
typedef Vector_t | Point_t |
typedef Eigen::Matrix < Format_t, Traits< Scalar > ::NDim, 1 > | Vector_t |
Public Member Functions | |
virtual void | evaluate (const Point &q, const Point &p, Node_t *n) |
calculates Euclidean distance from q to p , and if its less than the current best replaces the current best node with n More... | |
void | reset () |
Node_t * | result () |
virtual bool | shouldRecurse (const Point &q, const HyperRect_t &r) |
evaluate the Euclidean distance from q to it's closest point in r and if that distance is less than the current best distance, return true More... | |
virtual | ~Nearest () |
Public Member Functions inherited from mpblocks::kd_tree::NearestSearchIface< Traits< Scalar > > | |
virtual void | evaluate (const Point_t &q, const Point_t &p, Node_t *n)=0 |
evaluate the current point, and add the corresponding node to the result set if necessary More... | |
virtual bool | shouldRecurse (const Point_t &q, const HyperRect_t &h)=0 |
evaluate the hyper rectangle and return true if it is possible that we must recurse into it More... | |
virtual | ~NearestSearchIface () |
just ensure virtualness More... | |
Private Attributes | |
Scalar | m_d2Best |
Distance_t | m_dist2Fn |
Node_t * | m_nBest |
typedef Distance<Scalar> mpblocks::dubins::kd_tree::Nearest< Scalar >::Distance_t |
typedef Traits<Scalar>::HyperRect mpblocks::dubins::kd_tree::Nearest< Scalar >::HyperRect_t |
typedef Traits<Scalar>::Node mpblocks::dubins::kd_tree::Nearest< Scalar >::Node_t |
typedef Eigen::Matrix<Scalar,3,1> mpblocks::dubins::kd_tree::Nearest< Scalar >::Point |
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inlinevirtual |
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virtual |
calculates Euclidean distance from q
to p
, and if its less than the current best replaces the current best node with n
Definition at line 57 of file Nearest.hpp.
void mpblocks::dubins::kd_tree::Nearest< Scalar >::reset | ( | ) |
Definition at line 39 of file Nearest.hpp.
Traits< Scalar >::Node * mpblocks::dubins::kd_tree::Nearest< Scalar >::result | ( | ) |
Definition at line 48 of file Nearest.hpp.
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virtual |
evaluate the Euclidean distance from q
to it's closest point in r
and if that distance is less than the current best distance, return true
Definition at line 71 of file Nearest.hpp.
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private |
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private |
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private |